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Ryu SSBU artwork.png
Super Smash Bros. Ultimate artwork
First appearance Street Fighter (1987, Street Fighter series)
Street Fighter II': Special Champion Edition (1993, Sega-related media)
Latest appearance Super Smash Bros. Ultimate (2018)
Latest portrayal Kyle Hebert (English, 2009-present)
Hiroki Takahashi (Japanese, 2008-present)
Species Human
“You must defeat my Shoryuken to stand a chance.”
Ryu, "Here Comes a New Challenger! RYU" trailer

Ryu is one of the central characters of Capcom's Street Fighter series, in which he appears in every game since the first game of the same name. He is a practitioner of a unique martial art known as Ansatsuken.


Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Ryu SSB4 artwork.png
Game appearances
Super Smash Bros. for Nintendo 3DS (downloadable)
Super Smash Bros. for Wii U (downloadable)
Super Smash Bros. Ultimate (unlockable)
Special moves
Standard:  Hadoken
Side:  Tatsumaki Senpukyaku
Up:  Shoryuken
Down:  Focus Attack
Final Smash:  Shin Shoryuken / Shinku Hadoken
Battle entrance
Ryu walks onto the stage.

Ryu appears as a downloadable character in Super Smash Bros. for Nintendo 3DS / Wii U, making him the first downloadable character to be either a newcomer or a third-party character. Players who purchase him off the Nintendo eShop also get the Suzaku Castle stage.

Similar to Mario and like in the Street Fighter series, Ryu is an "all-around" character. However, this is only in terms of basic attributes; unlike Mario and unlike in his chome series, Ryu is designed to be a very difficult but rewarding character who relies on combos and dexterity, to highlight the differences between Super Smash Bros. and traditional fighting games. All of Ryu's attacks also originate from the Street Fighter series. Like in the original Street Fighter, the power of Ryu's attacks is dependent on how long the player holds down the attack buttons. His standard special is the Hadoken, his side special is the Tatsumaki Senpukyaku, his up special is the Shoryuken, and his down special is Focus Attack. By inputting the original Street Fighter button inputs for his special moves, they are stronger when executed. Ryu also has two Final Smash attacks, the only character in the game with this distinction. If used normally, the Final Smash is a Shinku Hadoken, which sends a larger Hadouken across the screen that can pull in fighters; if used next to an opponent, the Final Smash is a Shin Shoryuken, which is a more powerful Shoryuken.

A number of Ryu's aesthetics also reference his series of origin. All of Ryu's attacks, when landed, play the corresponding sounds from Street Fighter II. Hitting him while shielding also plays a unique sound, and perfect shielding plays the "parry" sound from Street Fighter III: 3rd Strike. Finally, all of Ryu's alternate costumes are those from his appearance in Street Fighter II Turbo HD Remix.

Ryu is voiced by his voice actors for all versions of Street Fighter IV and Street Fighter V: Kyle Hebert in English, and Hiroki Takahashi in Japanese.

Super Smash Bros. Ultimate[edit]

Ryu reappears in Super Smash Bros. Ultimate as part of the base game alongside the other DLC characters from the previous installment, this time as an unlockable character. His appearance has been updated to reflect his design in Street Fighter V. In one-on-one matches, Ryu always faces his opponents, similar to his original games. In addition, Ryu's friend and rival, Ken Masters, appears as an Echo Fighter of Ryu.

Ryu benefits from some universal changes such as: reduced short hop timing; less landing lag in his aerials; the reintroduction of directionally air dodging; and the ability to use any ground attack out of a run, and any of his aerial attacks while climbing ladders. Ryu also benefits from being able to Special Cancel all of his moves. Adding to his already complex and unique moveset, some of Ryu's attacks (e.g., neutral attack) change depending on his distance from opponent(s).

Several of Ryu's attacks have nicknames: held forward tilt is Collarbone Breaker; tapped and held down tilts are Light Ankle Kick and Heavy Angle Kick, respectively; forward smash is Joudan Sokutogeri; forward aerial is Tobigeri; up aerial is Sukui Tsuki; down aerial is Straight Punch; back throw is Somersault Throw; and up throw is Heel Drop.

Classic Mode route[edit]

Unlike other Classic Mode routes, all of Ryu's rounds are Stamina battles to emulate the gameplay of the Street Fighter series, with both fighters starting with 150 HP and the opponents being based on Street Fighter characters. Additionally, the Bonus Game takes place partway through the route after Round 4 as opposed to Round 6, a reference to the single player modes in the Street Fighter series.

Seeking a Challenge
Round Opponent(s) Rule Stage Song
1 Ken Suzaku Castle (Ω) Ken Stage Type A
2 Zero Suit Samus (blue costume) Onett (Ω) Chun-Li Stage Type A
3 Incineroar Boxing Ring (Ω) Zangief Stage Type A
4 Donkey Kong (green costume) Kongo Falls (Ω) Blanka Stage Type A
5 Giant Little Mac (blue costume) Boxing Ring (Ω) Balrog Stage Type A
6 Meta Knight Arena Ferox (Ω) Vega Stage Type A
Final Master Hand, Crazy Hand Team Battle
(Ally: Ken)
Final Destination M. Bison Stage Type A

Special moves[edit]

Construction.svg This section requires a cleanup to meet the Sega Wiki's quality standards. Reason: split moves within Sega Street Fighter games into their own articles
Please edit this page to improve it. Feel free to discuss this cleanup on the article's talk page.


Hadoken in Super Smash Bros. for Wii U

Hadoken (波動拳, sometimes spelled Hadouken) is a trademark move appearing throughout the Street Fighter series, appearing as Ryu's standard special move. When used, Ryu thrusts his hands forward and launches a fireball across the screen; the exact speed, distance, and damage of the attack depends on how long the player holds down the button. Ryu can only launch one Hadoken at a time.

By inputting the Street Fighter command for the Hadoken (down, down-forward, forward + any attack button), the player can launch a slightly larger and stronger Hadoken, though the speed at which it travels does not change. In addition, by inputting the command for Dhalsim's Yoga Flame move (tilt the control stick in a full semicircle rather than a quarter circle), the player can perform a Shakunetsu Hadoken (灼熱波動拳), which launches a red fireball that deals multiple hits of fire damage and explodes at the end, though the distance is once again unchanged.

Tatsumaki Senpukyaku[edit]

The Tatsumaki Senpukyaku in Super Smash Bros. for Wii U

Tatsumaki Senpukyaku (竜巻旋風脚, shortened to Tatsumaki and sometimes referred to as Hurricane Kick) is one of Ryu's signature moves debuting in the original Street Fighter that appears as his side special move. Ryu performs a spinning kick, moving forward and a whirlwind surrounding his body. He spins only once if the special attack button is pressed and three times for up to three hits with increased power if the button is held. The Tatsumaki stops moving, but still kicks if Ryu reaches a ledge. The move can also be used in the air, slowing Ryu's descent. By inputting the original Street Fighter inputs (down, down-back, back + any attack button), the move strengthens and travels farther.


Shoryuken in Super Smash Bros. for Wii U

Shoryuken (昇龍拳) is one of Ryu's original special moves from the Street Fighter series appearing as his up special move. Ryu leaps into the air with an uppercut attack, dealing a single strike to any opponents in his path, though he is left helpless afterward. The damage dealt and height given the by the move are greater if the player holds down the button rather than just pressing it. If the player inputs the original Street Fighter controls for the Shoryuken (forward, down, down-forward + any attack button), the player can perform a stronger Shoryuken that makes Ryu invincible for the duration of the move and has no landing lag.

Focus Attack[edit]

Focus Attack in Super Smash Bros. for Wii U

Focus Attack (セービングアタック Sēbingu Atakku, "Saving Attack") is a move introduced in Street Fighter IV that every character in that game can use, which appears as Ryu's down special move. Ryu charges up a punch for as long as the special attack button is held down, ink surrounding him. Ryu is also given super armor for the duration of the attack, though it will only protect against one hit. A fully charged Focus Attack will briefly stun opponents that are hit. The player can also cancel the attack by double-tapping the control stick. In addition, by tilting the control stick in the other direction while charging, the player can reverse the direction of the attack.

Final Smash[edit]

Shinku Hadoken[edit]

The Shinku Hadoken in Super Smash Bros. for Wii U

Shinku Hadoken (真空波動拳) is one of the variants for Ryu's Final Smash, originally debuting as a Super Combo in Super Street Fighter II Turbo.. This version of the Final Smash appears if used when there are no opponents directly in front of Ryu. Ryu fires off a larger Hadoken that has a vacuum effect on opponents, dealing multiple hits before knocking them away once it dissipates. The Shinku Hadoken is also capable of traveling through the stage. If the Final Smash is activated when Ryu is next to an opponent, the Final Smash becomes the Shin Shoryuken instead.

Shin Shoryuken[edit]

Shin Shoryuken in Super Smash Bros. for Wii U

Shin Shoryuken (真・昇龍拳) is a move from the Street Fighter series debuting as Ryu's second Super Art in Street Fighter III: New Generation, and appears as one of his two Final Smash attacks. This attack is used when the player uses Ryu's Final Smash with an opponent directly in front of him. Ryu traps opponents with a flash of light and deals three punches ending with a Shoryuken that deals more damage and knockback than his other Final Smash attack, the Shinku Hadoken. If there are no opponents directly in front of Ryu, then the Final Smash becomes the Shinku Hadoken instead.

Profiles and statistics[edit]

Super Smash Bros. for Nintendo 3DS / Wii U[edit]


Name 3DS trophy Wii U trophy Category Appears in Description
Ryu SSB3DS Trophy Ryu.png SSBWU Trophy Ryu.png Fighter Arcade Street Fighter (1987) Flag of USA.png Ryu visits from the Street Fighter series! Ryu's fighting style is based on karate, but he's mixed in some other martial arts to make his own unique style. In Smash, he will perform either weak or strong attacks depending on if you press or hold down the buttons. His special attacks also have three power levels!
Flag of Europe.png Ryu makes his Super Smash Bros. debut! His fighting style is based on a form of karate, but he's mixed in some other martial arts to make his own unique style. Here his attacks can be weak or strong depending on whether you press or hold the buttons. Each of his specials have 3 levels of power using the same method.
Ryu (Alt.) SSB3DS Trophy Ryu (Alt).png SSBWU Trophy Ryu (Alt).png Fighter Arcade Street Fighter (1987) Flag of USA.png Ryu's Focus Attack move lets him withstand a blow and then counterattack. The longer you hold it, the longer your enemies will be stunned if you hit them. If it hits a standing enemy, the enemy will become defenseless. When that happens, cancel your Focus Attack and unleash a sick combo!
Flag of Europe.png Ryu's down special, Focus Attack, allows him to withstand a single attack and then unleash a counter. The longer you hold the button, the longer a standing enemy will be stunned if you hit them. An enemy in the air will fall slowly, defenceless. When that happens, cancel the Focus Attack and go for the knock-out!

Palutena's Guidance[edit]

The following dialogue applies also to Mewtwo, Lucas, Roy, Cloud, Corrin and Bayonetta; all DLC characters like Ryu.

  • Pit: Who is THAT?
  • Palutena: I have no data on this fighter. I can't believe it!
  • Viridi: It must be an intruder from another dimension!
  • Pit: Whoever it is, the goal remains the same: to fight and win!

Super Smash Bros. Ultimate[edit]


No. Name Image Series / game Type Class Strength / effect(s) How to obtain Spirit battle
Opponent(s) Battle conditions Stage Song
977 Ryu SSBU Spirit Ryu.png Street Fighter Series Fighter N/A N/A Classic Mode as Ryu N/A N/A N/A N/A

Palutena's Guidance[edit]

  • Pit: It's Ryu! Or is it Ryu?
  • Palutena: Ryu may be the world's most well-known fighter! He's faced off against all kinds of competitors over the years.
  • Viridi: Cyborgs, androids, mutants, giant monsters, super heroes, aliens, and demons to name a few.
  • Pit: Well then. Let's add handsome angels to that list, eh?
  • Palutena: Ryu has two Final Smashes. Shinku Hadoken and Shin Shoryuken. Shin Shoryuken is a delight to behold. Try to get hit by it!
  • Pit: Not fair! Lady Palutena, will you give ME a move that people want to be hit with?!
  • Palutena: OK, Pit, but only if you stop making dumb jokes. Can I ask that of you?
  • Pit: SURE YOU CAN!
  • Viridi: You walked right into that one.

Super Smash Blog bio[edit]

  • Ryu is a special character—you can use directional command inputs to trigger his special moves. Executing moves like his Hadoken and Shoryuken using the command inputs from the original game will raise their power. You can even use a Shakunetsu Hadoken by inputting ←↙↓↘→ then tapping the attack button while facing right!


  • Ryu is one of the most famous characters in the fighting game genre, hailing from the iconic Street Fighter series. As a wandering warrior who trains rigorously in order to become a true martial artist, he travels the globe to test his skills and mettle against the best fighters in the world.


  • "So this is Smash..." (Said by Ryu in his reveal trailer)
  • "Hadoken!"
  • "Shakunetsu!"
  • "Tatsumaki Senpakyaku!"
  • "Tatsumaki!"
  • "Shoryuken!"
  • "Shinku...HADOKEN!!"
  • "Shin Shoryuken!"
  • "Come on!"
  • "Talk is cheap."
  • "Give it your all!"
  • "The journey... has just begun."
  • "Your range is one fist short!"
  • "What?"


Names in other languages[edit]

Language Name Meaning
Japanese リュウ
His Japanese name during his lifetime. In the very first Street Fighter game his Japanese name was .
The Chinese equivalent for the term "ryū"; both "ryū" and "lóng", used as common nouns, mean "dragon" in their respective languages.
Russian Рю
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